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The early years of Assassin’s Creed saw players explore both the past and the modern day through its protagonist Desmond Miles, and while recent games have focused less on the person inside the Animus, Ubisoft plans to address that in the future.
In a recent interview, Assassin’s Creed boss Marc-Alexis Coté reflected on how recent games struggled to create a meaningful connection between the past and the future. In the context of Assassin’s Creed, ancient history is recreated through the Animus, a virtual-reality machine that taps into a subject’s DNA and allows them to experience the genetically inherited memories of an ancestor. At the center of this idea was Desmond Miles, who entered the Animus and became a narrative anchor point for the Assassin’s Creed franchise.
“Desmond’s journey was at the heart …