I think it’s fair to say that Dragon Age: The Veilguard is a game that was developed to be as safe as possible. Complex moral issues are completely bypassed, quest choices are rather simplistic, and ‘The Gods’ are just token evil characters that must be destroyed. I’m okay with all of that because the game itself has been lots of fun to play and complete.
Compared to previous Dragon Age games and other BioWare classics, I never felt particularly invested in any of the characters I interacted with, but again, not a problem as the combat more than made up for it. The writing and voice acting are partly to blame here but I think it’s more a case of that it was all very predictable.
That’s because BioWare rolled out lots of elements it has used in previous classics, and having already played the living daylights out of the Mass Effect and previous Dragon Age games, none of the twists …